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Battles in general

WHEN DOES THE BATTLE START

The battles in this game, start when at least one enemy player is in the region you are seeing, automatically the game system start a battle in Tactic Phase. Now which units are the enemy? Well here is a small list of colours:

  • Blue: You
  • Red: The enemy
  • Violet: Artifical Enemies

In this image for example, we are selecting one of our units, the unit with the green background and blue border, we also have another of our unit with blue background. 4 Artifical Units with violet background and one red human enemy.

NOTE: The battle will run when any human player looks at this view. (the region view). You can stop this battle if you go out of this view or you want to exist the game, if youre the only player, then the battle is going to stop in the current turn. But if any human enter this view, the battle is going to continue.

BATTLE PHASES

The battles in the region can have 3 phases:

a) Tactic Phase: Whe a battle is initiated by the game system, you and all enemies players pass to the Tactic Phase. This phase is a small buffer so all players can get ready for battle. The Tactic Phase last some minutes, but if all players click on the Ready button, the battle goes to the battle mode.

b) Battle Phase: This is when the real battle start. Here the unit turns are initiated so one unit at a time can make use of its abilities. If the owner of the unit doesnt use any ability, then after some minutes (currently you have to wait only 40 seconds), the next unit in turn take the post and is ready for using its abilities.

c) No Battle: If there are no enemy units in this region, then no battle is initiated.

BATTLE OBJETIVE

To win a battle, you must eliminate all enemy player in the region. Be carefully with reinforcement, you need to eliminate all enemies players from the battle.

HOW DO I KILL THE ENEMIES?

Use your units abilities.Mostly all units ahve some abilities that bring damage to other units.

TURNS

The battles in this game are based on turns. Each turn a unit become the actual unit. The owner of this actual unit can use the abilities of that unit. There cant be more than one actual unit.

All units have a parameter called initiative, this parameters is used to calculate when that unit is going to get another turn, with more initiative, your unit get faster to become the actual unit.