Units features
Thu, 2011-01-20 02:28 — superadmin
In Xhelos the units are called Armies by a reason, in reality those units are a set of units of the same kind. More like a stack of the same units.
The armies have a certain number of unique characteristic

- A) Damage: How much damage the army do per eachi unit on the stack.
- B) Attack Number: Quantitiy of damage that can do per attack action. So if that army damage is 5, and you have an attack number of 2, then each unit in that stack do 10 damage ( 5 *2 ) . Most basic units dont have an attack number greater than one, so the game is smart enought to hide this for better usability.
- C) Armor: How much does the damage decrease to this army. This is quite special an play well with Damage and Attack Number. Lets put ourselves in the last example. You have a unit that do 5 damage, so the enemy unit has an armor of 1. Then the damage you do per attack is 4 (5 damage - 1 armor). Because you attack twice ( has an attack number of 2) then your total damage to that enemy unit is 8 ( 4 * 2 attack number)
- D) Life: Quantity of life each unit of the stack comes with.
- E) Stack Quantity: Quantity of unit on each stack. If you have 20 units in the stack, and the life of each unit is 10, then the total life on that stack is 200. In the last example, the enemy receive 8 damages, so the total life on the stack comes at 192. If you do more than 12 damage the next turn, then you can kill at least one unit of the enemy.
